|
1
|
Enact link(LAW_EPICS)
|
Artisans
: 900
|
|
Enact link(LAW_EXPLORATION)
|
Hunters
: 900
|
|
Enact link(LAW_SLAVERY)
|
Landowners
: 900
|
|
Enact link(LAW_FREEDOM)
|
Hunters
: 900
|
|
Enact link(LAW_CENTRALIZATION)
|
Statesmen
: 900
|
|
Enact link(LAW_VASSALAGE)
|
Patrons
: 900
|
|
Control Four Cities
|
Statesmen
: 1000
|
|
Control Three Connected Cities
|
Statesmen
: 1000
Traders
: 1000
|
|
Produce 400 link(YIELD_FOOD,1)
|
Landowners
: 1000
|
|
Produce 400 link(YIELD_WOOD,1)
|
Artisans
: 1000
|
|
Produce 400 link(YIELD_STONE,1)
|
Patrons
: 1000
|
|
Produce 400 link(YIELD_IRON,1)
|
Champions
: 1000
|
|
Control Five link(UNIT_WORKER,2)
|
Landowners
: 1000
|
|
Control Six link(IMPROVEMENT_FARM,2)
|
Landowners
: 1000
|
|
Control Six link(IMPROVEMENT_MINE,2)
|
Champions
: 1000
|
|
Control Six link(IMPROVEMENT_QUARRY,2)
|
Patrons
: 1000
|
|
Control Six link(IMPROVEMENT_CAMP,2)
|
Hunters
: 1000
|
|
Control Four link(SPECIALIST_FARMER) Specialists
|
Landowners
: 1000
|
|
Control Three link(CONCEPT_SPECIALIST,2)
|
Artisans
: 1000
Landowners
: 1000
|
|
Complete Six link(PROJECT_FESTIVAL,2)
|
Landowners
: 1000
|
|
Clear Three Tribal Sites
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Discover Six Technologies
|
Sages
: 1000
|
|
Kill Five Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Promote Units Five Times
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Five Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control 10 link(CONCEPT_POPULATION)
|
Landowners
: 1000
|
|
Complete Three Inquiries
| |
|
Kill Five Tribal Enemies
| |
|
2
|
Enact link(LAW_EPICS)
|
Artisans
: 900
|
|
Enact link(LAW_EXPLORATION)
|
Hunters
: 900
|
|
Enact link(LAW_SLAVERY)
|
Landowners
: 900
|
|
Enact link(LAW_FREEDOM)
|
Hunters
: 900
|
|
Enact link(LAW_CENTRALIZATION)
|
Statesmen
: 900
|
|
Enact link(LAW_VASSALAGE)
|
Patrons
: 900
|
|
Enact link(LAW_TYRANNY)
|
Landowners
: 900
|
|
Enact link(LAW_CONSTITUTION)
|
Statesmen
: 900
|
|
Enact link(LAW_COLONIES)
|
Landowners
: 900
|
|
Enact link(LAW_SERFDOM)
|
Patrons
: 900
|
|
Enact Four Laws
|
Statesmen
: 1000
|
|
Control Four Cities
|
Statesmen
: 1000
|
|
Control Three Connected Cities
|
Statesmen
: 1000
Traders
: 1000
|
|
Kill Five link(TRIBE_GAULS)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_VANDALS)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_DANES)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_THRACIANS)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_SCYTHIANS)
|
Riders
: 1000
|
|
Kill Five link(TRIBE_NUMIDIANS)
|
Riders
: 1000
|
|
Produce 400 link(YIELD_FOOD,1)
|
Landowners
: 1000
|
|
Produce 400 link(YIELD_WOOD,1)
|
Artisans
: 1000
|
|
Produce 400 link(YIELD_STONE,1)
|
Patrons
: 1000
|
|
Produce 400 link(YIELD_IRON,1)
|
Champions
: 1000
|
|
Stockpile 2,000 link(YIELD_CIVICS,1)
|
Statesmen
: 1000
Clerics
: 1000
Traders
: 1000
|
|
Stockpile 2,000 link(YIELD_TRAINING,1)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Five link(UNIT_WORKER,2)
|
Landowners
: 1000
|
|
Control Six link(IMPROVEMENT_FARM,2)
|
Landowners
: 1000
|
|
Control Six link(IMPROVEMENT_MINE,2)
|
Champions
: 1000
|
|
Control Six link(IMPROVEMENT_QUARRY,2)
|
Patrons
: 1000
|
|
Control Six link(IMPROVEMENT_LUMBERMILL,2)
|
Artisans
: 1000
|
|
Control Six link(IMPROVEMENT_PASTURE,2)
|
Landowners
: 1000
Riders
: 1000
|
|
Control Six link(IMPROVEMENT_CAMP,2)
|
Hunters
: 1000
|
|
Control Four link(IMPROVEMENT_GRANARY,2)
|
Landowners
: 1000
|
|
Control Six link(IMPROVEMENT_BARRACKS,2) or link(IMPROVEMENT_RANGE,2)
|
Champions
: 1000
Hunters
: 1000
|
|
Control Six link(IMPROVEMENT_PASTURE,2), link(IMPROVEMENT_CAMP,2), link(IMPROVEMENT_GROVE,2), or link(IMPROVEMENT_NETS)
|
Landowners
: 1000
|
|
Repair Four Improvements
|
Landowners
: 1000
|
|
Control Five link(CULTURE_DEVELOPING) Cities
|
Patrons
: 1000
|
|
Control Four link(SPECIALIST_FARMER) Specialists
|
Landowners
: 1000
|
|
Control Four link(SPECIALIST_MINER) Specialists
|
Champions
: 1000
|
|
Control Two link(SPECIALIST_ACOLYTE_3,2)
|
Clerics
: 1000
|
|
Control Three link(CONCEPT_SPECIALIST,2)
|
Artisans
: 1000
Landowners
: 1000
|
|
Control Six link(PROJECT_WALLS)
|
Artisans
: 1000
Champions
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_TREASURY,2)
|
Statesmen
: 1000
Traders
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_FORUM,2)
|
Statesmen
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_ARCHIVE,2)
|
Statesmen
: 1000
Sages
: 1000
|
|
Complete Six link(PROJECT_FESTIVAL,2)
|
Landowners
: 1000
|
|
Clear Three Tribal Sites
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Make link(CONCEPT_PEACE_TRIBE,3) with a Tribe
|
Statesmen
: 1000
|
|
Establish a link(CONCEPT_STATE_RELIGION)
|
Clerics
: 1000
|
|
Discover Six Technologies
|
Sages
: 1000
|
|
Kill Five Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Promote Units Five Times
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Five link(UNITTRAIT_RANGED) Units
|
Hunters
: 1000
|
|
Control Two link(UNITTRAIT_RANGED) and Two link(UNITTRAIT_MOUNTED) Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Add Two Courtiers
|
Patrons
: 1000
|
|
Field Four link(CONCEPT_GENERAL,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Complete Two link(CONCEPT_CARAVAN_MISSION,2)
|
Traders
: 1000
|
|
Send Two link(CONCEPT_LUXURY) to Tribes
|
Traders
: 1000
|
|
Control 10 link(CONCEPT_POPULATION)
|
Landowners
: 1000
|
|
Control Four link(IMPROVEMENT_THEATER_1,2)
|
Patrons
: 1000
|
|
Control Four link(IMPROVEMENT_GARRISON_1,2)
|
Statesmen
: 1000
|
|
Control Six link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2)
|
Patrons
: 1000
Statesmen
: 1000
Traders
: 1000
Sages
: 1000
Artisans
: 1000
|
|
Clear Three Tribal Sites
| |
|
Complete Three Inquiries
| |
|
Found Two Cities
| |
|
Kill Five Tribal Enemies
| |
|
Kill the link(TRAIT_RIGHTFUL_HEIR)
| |
|
Control the link(CONCEPT_HOLY_CITY) of your link(CONCEPT_STATE_RELIGION)
| |
|
3
|
Enact link(LAW_TYRANNY)
|
Landowners
: 900
|
|
Enact link(LAW_CONSTITUTION)
|
Statesmen
: 900
|
|
Enact link(LAW_COLONIES)
|
Landowners
: 900
|
|
Enact link(LAW_SERFDOM)
|
Patrons
: 900
|
|
Enact link(LAW_MONOTHEISM)
|
Clerics
: 900
|
|
Enact link(LAW_POLYTHEISM)
|
Patrons
: 900
|
|
Enact link(LAW_DIVINE_RULE)
|
Clerics
: 900
|
|
Enact link(LAW_LEGAL_CODE)
|
Sages
: 900
|
|
Enact Four Laws
|
Statesmen
: 1000
|
|
Establish Veneration
|
Patrons
: 1000
Clerics
: 1000
|
|
Establish Mythology
|
Artisans
: 1000
Clerics
: 1000
|
|
Establish Legalism
|
Statesmen
: 1000
Clerics
: 1000
|
|
Control Seven Cities
|
Statesmen
: 1000
|
|
Control Six Connected Cities
|
Statesmen
: 1000
Traders
: 1000
|
|
Kill Five link(TRIBE_GAULS)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_VANDALS)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_DANES)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_THRACIANS)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_SCYTHIANS)
|
Riders
: 1000
|
|
Kill Five link(TRIBE_NUMIDIANS)
|
Riders
: 1000
|
|
Produce 800 link(YIELD_FOOD,1)
|
Landowners
: 1000
|
|
Produce 800 link(YIELD_WOOD,1)
|
Artisans
: 1000
|
|
Produce 800 link(YIELD_STONE,1)
|
Patrons
: 1000
|
|
Produce 800 link(YIELD_IRON,1)
|
Champions
: 1000
|
|
Stockpile 2,000 link(YIELD_CIVICS,1)
|
Statesmen
: 1000
Clerics
: 1000
Traders
: 1000
|
|
Stockpile 2,000 link(YIELD_TRAINING,1)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Stockpile 2,000 link(YIELD_MONEY,1)
|
Traders
: 1000
|
|
Control Six link(IMPROVEMENT_LUMBERMILL,2)
|
Artisans
: 1000
|
|
Control Six link(IMPROVEMENT_PASTURE,2)
|
Landowners
: 1000
Riders
: 1000
|
|
Control Six link(IMPROVEMENT_GROVE,2)
|
Landowners
: 1000
Patrons
: 1000
|
|
Control Six link(IMPROVEMENT_NETS,2)
|
Hunters
: 1000
|
|
Control Four link(IMPROVEMENT_GRANARY,2)
|
Landowners
: 1000
|
|
Control Six link(IMPROVEMENT_BARRACKS,2) or link(IMPROVEMENT_RANGE,2)
|
Champions
: 1000
Hunters
: 1000
|
|
Control Six link(IMPROVEMENT_PASTURE,2), link(IMPROVEMENT_CAMP,2), link(IMPROVEMENT_GROVE,2), or link(IMPROVEMENT_NETS)
|
Landowners
: 1000
|
|
Repair Four Improvements
|
Landowners
: 1000
|
|
Build link(IMPROVEMENT_PYRAMIDS)
|
Statesmen
: 1000
|
|
Build link(IMPROVEMENT_GREAT_ZIGGURAT)
|
Champions
: 1000
|
|
Build link(IMPROVEMENT_ORACLE)
|
Clerics
: 1000
Sages
: 1000
|
|
Build link(IMPROVEMENT_HANGING_GARDENS)
|
Landowners
: 1000
Sages
: 1000
|
|
Control Five link(CULTURE_DEVELOPING) Cities
|
Patrons
: 1000
|
|
Control Four link(SPECIALIST_MINER) Specialists
|
Champions
: 1000
|
|
Control Four link(SPECIALIST_STONECUTTER) Specialists
|
Patrons
: 1000
|
|
Control Four link(SPECIALIST_WOODCUTTER) Specialists
|
Sages
: 1000
|
|
Control Two link(SPECIALIST_ACOLYTE_3,2)
|
Clerics
: 1000
|
|
Control Two link(SPECIALIST_POET_3,2)
|
Patrons
: 1000
|
|
Control Two link(SPECIALIST_OFFICER_3,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Two link(SPECIALIST_SCRIBE_3,2)
|
Statesmen
: 1000
|
|
Control 10 link(CONCEPT_SPECIALIST,2)
|
Artisans
: 1000
Landowners
: 1000
|
|
Control Six link(PROJECT_WALLS)
|
Artisans
: 1000
Champions
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_TREASURY,2)
|
Statesmen
: 1000
Traders
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_FORUM,2)
|
Statesmen
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_ARCHIVE,2)
|
Statesmen
: 1000
Sages
: 1000
|
|
Complete Six link(PROJECT_FESTIVAL,2)
|
Landowners
: 1000
|
|
Clear Six Tribal Sites
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Make link(CONCEPT_PEACE_TRIBE,3) with a Tribe
|
Statesmen
: 1000
|
|
Establish a link(CONCEPT_STATE_RELIGION)
|
Clerics
: 1000
|
|
Found a link(CONCEPT_WORLD_RELIGION)
|
Patrons
: 1000
Artisans
: 1000
|
|
link(CONCEPT_SPREAD_RELIGION,1) link(CONCEPT_RELIGION) (x4)
|
Clerics
: 1000
|
|
Discover Six Technologies
|
Sages
: 1000
|
|
Kill 10 Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Kill Five Military Units with Leader as link(CONCEPT_GENERAL)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Promote Units 10 Times
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Five link(UNITTRAIT_RANGED) Units
|
Hunters
: 1000
|
|
Control Five link(UNITTRAIT_MOUNTED) Units
|
Riders
: 1000
|
|
Control Two link(UNITTRAIT_RANGED) and Two link(UNITTRAIT_MOUNTED) Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Add Two Courtiers
|
Patrons
: 1000
|
|
Field Four link(CONCEPT_GENERAL,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Maintain Four link(CONCEPT_GOVERNOR,2)
|
Statesmen
: 1000
Patrons
: 1000
|
|
Reveal 40% of the Map
|
Traders
: 1000
Hunters
: 1000
|
|
Complete Two link(CONCEPT_CARAVAN_MISSION,2)
|
Traders
: 1000
|
|
Send Two link(CONCEPT_LUXURY) to Tribes
|
Traders
: 1000
|
|
Send Four link(CONCEPT_LUXURY) to Foreign Nations
|
Traders
: 1000
|
|
Send link(RESOURCE_DYE) and link(RESOURCE_PEARL) to a Tribe
|
Traders
: 1000
|
|
Recapture One City
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Four link(IMPROVEMENT_THEATER_1,2)
|
Patrons
: 1000
|
|
Control Four link(IMPROVEMENT_GARRISON_1,2)
|
Statesmen
: 1000
|
|
Control Eight link(IMPROVEMENTCLASS_SHRINE,2)
|
Clerics
: 1000
|
|
Control Four link(IMPROVEMENTCLASS_MONASTERY,2)
|
Clerics
: 1000
|
|
Control Six link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2)
|
Patrons
: 1000
Statesmen
: 1000
Traders
: 1000
Sages
: 1000
Artisans
: 1000
|
|
Control 20 link(TERRAIN_URBAN) Tiles
|
Patrons
: 1000
Statesmen
: 1000
Artisans
: 1000
|
|
Capture Two Cities
| |
|
Clear Three Tribal Sites
| |
|
Complete Three Inquiries
| |
|
Found Two Cities
| |
|
Kill 10 Enemy Nation Units
| |
|
Kill Five Tribal Enemies
| |
|
Kill the link(TRAIT_RIGHTFUL_HEIR)
| |
|
Control the link(CONCEPT_HOLY_CITY) of your link(CONCEPT_STATE_RELIGION)
| |
|
Control Five Naval Units
| |
|
4
|
Enact link(LAW_MONOTHEISM)
|
Clerics
: 900
|
|
Enact link(LAW_POLYTHEISM)
|
Patrons
: 900
|
|
Enact link(LAW_DIVINE_RULE)
|
Clerics
: 900
|
|
Enact link(LAW_LEGAL_CODE)
|
Sages
: 900
|
|
Enact link(LAW_TOLERANCE)
|
Sages
: 900
|
|
Enact link(LAW_ORTHODOXY)
|
Clerics
: 900
|
|
Enact link(LAW_PROFESSIONAL_ARMY)
|
Riders
: 900
|
|
Enact link(LAW_VOLUNTEERS)
|
Champions
: 900
|
|
Enact link(LAW_PHILOSOPHY)
|
Sages
: 900
|
|
Enact link(LAW_ENGINEERING)
|
Champions
: 900
|
|
Enact Four Laws
|
Statesmen
: 1000
|
|
Establish Veneration
|
Patrons
: 1000
Clerics
: 1000
|
|
Establish Mythology
|
Artisans
: 1000
Clerics
: 1000
|
|
Establish Legalism
|
Statesmen
: 1000
Clerics
: 1000
|
|
Establish Revelation
|
Riders
: 1000
Clerics
: 1000
|
|
Establish Dualism
|
Sages
: 1000
Clerics
: 1000
|
|
Establish Gnosticism
|
Hunters
: 1000
Clerics
: 1000
|
|
Control Seven Cities
|
Statesmen
: 1000
|
|
Control Six Connected Cities
|
Statesmen
: 1000
Traders
: 1000
|
|
Kill Five link(TRIBE_GAULS)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_VANDALS)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_DANES)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_THRACIANS)
|
Champions
: 1000
|
|
Kill Five link(TRIBE_SCYTHIANS)
|
Riders
: 1000
|
|
Kill Five link(TRIBE_NUMIDIANS)
|
Riders
: 1000
|
|
Produce 800 link(YIELD_FOOD,1)
|
Landowners
: 1000
|
|
Produce 800 link(YIELD_WOOD,1)
|
Artisans
: 1000
|
|
Produce 800 link(YIELD_STONE,1)
|
Patrons
: 1000
|
|
Produce 800 link(YIELD_IRON,1)
|
Champions
: 1000
|
|
+20 link(YIELD_FOOD,1), link(YIELD_IRON,1), link(YIELD_WOOD,1), and link(YIELD_STONE,1) / Turn
|
Landowners
: 1000
Traders
: 1000
|
|
Stockpile 2,000 link(YIELD_CIVICS,1)
|
Statesmen
: 1000
Clerics
: 1000
Traders
: 1000
|
|
Stockpile 2,000 link(YIELD_TRAINING,1)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Stockpile 2,000 link(YIELD_MONEY,1)
|
Traders
: 1000
|
|
Control Six link(IMPROVEMENT_GROVE,2)
|
Landowners
: 1000
Patrons
: 1000
|
|
Control Six link(IMPROVEMENT_NETS,2)
|
Hunters
: 1000
|
|
Control Four link(IMPROVEMENT_GRANARY,2)
|
Landowners
: 1000
|
|
Control Six link(IMPROVEMENT_BARRACKS,2) or link(IMPROVEMENT_RANGE,2)
|
Champions
: 1000
Hunters
: 1000
|
|
Control Six link(IMPROVEMENT_PASTURE,2), link(IMPROVEMENT_CAMP,2), link(IMPROVEMENT_GROVE,2), or link(IMPROVEMENT_NETS)
|
Landowners
: 1000
|
|
Repair Four Improvements
|
Landowners
: 1000
|
|
Build link(IMPROVEMENT_PYRAMIDS)
|
Statesmen
: 1000
|
|
Build link(IMPROVEMENT_GREAT_ZIGGURAT)
|
Champions
: 1000
|
|
Build link(IMPROVEMENT_ORACLE)
|
Clerics
: 1000
Sages
: 1000
|
|
Build link(IMPROVEMENT_HANGING_GARDENS)
|
Landowners
: 1000
Sages
: 1000
|
|
Build link(IMPROVEMENT_NECROPOLIS)
|
Clerics
: 1000
Patrons
: 1000
|
|
Build link(IMPROVEMENT_ISHTAR_GATE)
|
Patrons
: 1000
Artisans
: 1000
|
|
Build link(IMPROVEMENT_LIGHTHOUSE)
|
Traders
: 1000
|
|
Build link(IMPROVEMENT_APADANA)
|
Clerics
: 1000
Statesmen
: 1000
|
|
Control Four link(CULTURE_STRONG) Cities
|
Patrons
: 1000
|
|
Control Four link(SPECIALIST_STONECUTTER) Specialists
|
Patrons
: 1000
|
|
Control Four link(SPECIALIST_WOODCUTTER) Specialists
|
Sages
: 1000
|
|
Control Two link(SPECIALIST_ACOLYTE_3,2)
|
Clerics
: 1000
|
|
Control Two link(SPECIALIST_POET_3,2)
|
Patrons
: 1000
|
|
Control Two link(SPECIALIST_OFFICER_3,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Two link(SPECIALIST_SCRIBE_3,2)
|
Statesmen
: 1000
|
|
Control Two link(SPECIALIST_MONK_3,2)
|
Patrons
: 1000
Clerics
: 1000
|
|
Control Two link(SPECIALIST_DOCTOR_3,2)
|
Landowners
: 1000
Sages
: 1000
|
|
Control 10 link(CONCEPT_SPECIALIST,2)
|
Artisans
: 1000
Landowners
: 1000
|
|
Control Six link(PROJECT_MOAT,2)
|
Artisans
: 1000
Champions
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_TREASURY,2)
|
Statesmen
: 1000
Traders
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_FORUM,2)
|
Statesmen
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_ARCHIVE,2)
|
Statesmen
: 1000
Sages
: 1000
|
|
Complete Six link(PROJECT_CONVOY,2)
|
Traders
: 1000
|
|
Clear Six Tribal Sites
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Form link(CONCEPT_ALLIANCE_TRIBE,1) with a Tribe
|
Statesmen
: 1000
|
|
Found a link(CONCEPT_WORLD_RELIGION)
|
Patrons
: 1000
Artisans
: 1000
|
|
Establish a link(CONCEPT_THEOLOGY)
|
Clerics
: 1000
|
|
link(CONCEPT_SPREAD_RELIGION,1) link(CONCEPT_RELIGION) (x4)
|
Clerics
: 1000
|
|
Discover Eight Technologies
|
Sages
: 1000
|
|
Kill 10 Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Kill Five Military Units with Leader as link(CONCEPT_GENERAL)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Promote Units 10 Times
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Five link(UNITTRAIT_MOUNTED) Units
|
Riders
: 1000
|
|
Control Three link(UNITTRAIT_SIEGE) Units
|
Artisans
: 1000
|
|
Control Two link(UNITTRAIT_RANGED) and Two link(UNITTRAIT_MOUNTED) Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Two link(UNIT_BATTERING_RAM,2)
|
Artisans
: 1000
|
|
Control Two link(UNIT_AKKADIAN_ARCHER,2)
|
Hunters
: 1000
|
|
Control Two link(UNIT_AFRICAN_ELEPHANT,2)
|
Champions
: 1000
|
|
Control Two link(UNIT_LIGHT_CHARIOT,2)
|
Landowners
: 1000
|
|
Control Two link(UNIT_HOPLITE,2)
|
Statesmen
: 1000
|
|
Control Two link(UNIT_PALTON_CAVALRY,2)
|
Riders
: 1000
|
|
Control Two link(UNIT_HASTATUS,2)
|
Champions
: 1000
|
|
Add Two Courtiers
|
Patrons
: 1000
|
|
Maintain Four link(CONCEPT_GOVERNOR,2)
|
Statesmen
: 1000
Patrons
: 1000
|
|
Field Eight link(CONCEPT_GENERAL,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Reveal 40% of the Map
|
Traders
: 1000
Hunters
: 1000
|
|
Complete Four link(CONCEPT_CARAVAN_MISSION,2)
|
Traders
: 1000
|
|
Send Two link(CONCEPT_LUXURY) to Tribes
|
Traders
: 1000
|
|
Send Four link(CONCEPT_LUXURY) to Foreign Nations
|
Traders
: 1000
|
|
Send Six link(CONCEPT_LUXURY) to Families
|
Traders
: 1000
|
|
Send link(RESOURCE_DYE) and link(RESOURCE_PEARL) to a Tribe
|
Traders
: 1000
|
|
Send link(RESOURCE_HONEY), link(RESOURCE_INCENSE), link(RESOURCE_LAVENDER), link(RESOURCE_OLIVE), and link(RESOURCE_WINE) to other Nations
|
Traders
: 1000
|
|
Recapture One City
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Capture Two Foreign Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control 30 link(CONCEPT_POPULATION)
|
Landowners
: 1000
|
|
Control Four link(IMPROVEMENT_BATHS_1)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_THEATER_2,2)
|
Patrons
: 1000
|
|
Control Four link(IMPROVEMENT_MARKET_1,2)
|
Traders
: 1000
|
|
Control Four link(IMPROVEMENT_LIBRARY_1,2)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_COURTHOUSE_1,2)
|
Statesmen
: 1000
|
|
Control Four link(IMPROVEMENT_GARRISON_2,2)
|
Statesmen
: 1000
|
|
Control Eight link(IMPROVEMENTCLASS_SHRINE,2)
|
Clerics
: 1000
|
|
Control Four link(IMPROVEMENTCLASS_MONASTERY,2)
|
Clerics
: 1000
|
|
Control 20 link(TERRAIN_URBAN) Tiles
|
Patrons
: 1000
Statesmen
: 1000
Artisans
: 1000
|
|
Control 20 link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2)
|
Patrons
: 1000
Statesmen
: 1000
Traders
: 1000
Sages
: 1000
Artisans
: 1000
|
|
Capture Two Cities
| |
|
Clear Three Tribal Sites
| |
|
Found Two Cities
| |
|
Kill 10 Enemy Nation Units
| |
|
Control link(IMPROVEMENT_COLOSSUS)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_ZOROASTRIANISM)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_JUDAISM)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_CHRISTIANITY)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_MANICHAEISM)
| |
|
Have an link(COUNCIL_AMBASSADOR), link(COUNCIL_CHANCELLOR) and link(COUNCIL_SPYMASTER) of your link(CONCEPT_STATE_RELIGION)
| |
|
Kill the link(TRAIT_RIGHTFUL_HEIR)
| |
|
Control the link(CONCEPT_HOLY_CITY) of your link(CONCEPT_STATE_RELIGION)
| |
|
Control Four link(CONCEPT_AGENT_NETWORK,2)
|
Statesmen
: 1000
Landowners
: 1000
|
|
Control Five Naval Units
| |
|
5
|
Enact link(LAW_TOLERANCE)
|
Sages
: 900
|
|
Enact link(LAW_ORTHODOXY)
|
Clerics
: 900
|
|
Enact link(LAW_PROFESSIONAL_ARMY)
|
Riders
: 900
|
|
Enact link(LAW_VOLUNTEERS)
|
Champions
: 900
|
|
Enact link(LAW_PHILOSOPHY)
|
Sages
: 900
|
|
Enact link(LAW_ENGINEERING)
|
Champions
: 900
|
|
Enact link(LAW_GUILDS)
|
Traders
: 900
|
|
Enact link(LAW_ELITES)
|
Statesmen
: 900
|
|
Enact Eight Laws
|
Statesmen
: 1000
|
|
Establish Revelation
|
Riders
: 1000
Clerics
: 1000
|
|
Establish Dualism
|
Sages
: 1000
Clerics
: 1000
|
|
Establish Gnosticism
|
Hunters
: 1000
Clerics
: 1000
|
|
Establish Enlightenment
|
Landowners
: 1000
Clerics
: 1000
|
|
Establish Redemption
|
Traders
: 1000
Clerics
: 1000
|
|
Control Seven Cities
|
Statesmen
: 1000
|
|
Control Six Connected Cities
|
Statesmen
: 1000
Traders
: 1000
|
|
+20 link(YIELD_FOOD,1), link(YIELD_IRON,1), link(YIELD_WOOD,1), and link(YIELD_STONE,1) / Turn
|
Landowners
: 1000
Traders
: 1000
|
|
Stockpile 5,000 link(YIELD_MONEY,1)
|
Traders
: 1000
|
|
Control Four link(IMPROVEMENT_HARBOR,2)
|
Artisans
: 1000
|
|
Repair Eight Improvements
|
Landowners
: 1000
|
|
Build link(IMPROVEMENT_NECROPOLIS)
|
Clerics
: 1000
Patrons
: 1000
|
|
Build link(IMPROVEMENT_ISHTAR_GATE)
|
Patrons
: 1000
Artisans
: 1000
|
|
Build link(IMPROVEMENT_LIGHTHOUSE)
|
Traders
: 1000
|
|
Build link(IMPROVEMENT_APADANA)
|
Clerics
: 1000
Statesmen
: 1000
|
|
Build link(IMPROVEMENT_MAUSOLEUM)
|
Patrons
: 1000
Statesmen
: 1000
|
|
Build link(IMPROVEMENT_ACROPOLIS)
|
Clerics
: 1000
Statesmen
: 1000
|
|
Build link(IMPROVEMENT_COLOSSUS)
|
Champions
: 1000
Artisans
: 1000
|
|
Build link(IMPROVEMENT_MUSAEUM)
|
Patrons
: 1000
Sages
: 1000
|
|
Control Four link(CULTURE_STRONG) Cities
|
Patrons
: 1000
|
|
Control Two Wonders (One Strong)
|
Patrons
: 1000
|
|
Control Four link(SPECIALIST_WOODCUTTER) Specialists
|
Sages
: 1000
|
|
Control Two link(SPECIALIST_POET_3,2)
|
Patrons
: 1000
|
|
Control Two link(SPECIALIST_OFFICER_3,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Two link(SPECIALIST_SCRIBE_3,2)
|
Statesmen
: 1000
|
|
Control Two link(SPECIALIST_MONK_3,2)
|
Patrons
: 1000
Clerics
: 1000
|
|
Control Two link(SPECIALIST_DOCTOR_3,2)
|
Landowners
: 1000
Sages
: 1000
|
|
Control Two link(SPECIALIST_PRIEST_3,2)
|
Landowners
: 1000
Clerics
: 1000
|
|
Control Two link(SPECIALIST_SHOPKEEPER_3,2)
|
Traders
: 1000
|
|
Control Two link(SPECIALIST_PHILOSOPHER_3,2)
|
Sages
: 1000
|
|
Control 20 link(CONCEPT_SPECIALIST,2)
|
Artisans
: 1000
Landowners
: 1000
|
|
Control Six link(PROJECT_MOAT,2)
|
Artisans
: 1000
Champions
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_TREASURY,2)
|
Statesmen
: 1000
Traders
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_FORUM,2)
|
Statesmen
: 1000
|
|
Control Six link(EFFECTCITY_PROJECT_ARCHIVE,2)
|
Statesmen
: 1000
Sages
: 1000
|
|
Complete Six link(PROJECT_CONVOY,2)
|
Traders
: 1000
|
|
Form link(CONCEPT_ALLIANCE_TRIBE,1) with a Tribe
|
Statesmen
: 1000
|
|
Make link(DIPLOMACY_PEACE) with Three Tribes or Nations
|
Statesmen
: 1000
|
|
Establish a link(CONCEPT_THEOLOGY)
|
Clerics
: 1000
|
|
link(CONCEPT_SPREAD_RELIGION,1) link(CONCEPT_RELIGION) (x8)
|
Clerics
: 1000
|
|
Discover Eight Technologies
|
Sages
: 1000
|
|
Kill 15 Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Kill Five Military Units with Leader as link(CONCEPT_GENERAL)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Two Max Level Units (link(UNITTRAIT_MELEE) and link(UNITTRAIT_RANGED))
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Three link(UNITTRAIT_SIEGE) Units
|
Artisans
: 1000
|
|
Control Five link(UNIT_LONGBOWMAN,2) or link(UNIT_CROSSBOWMAN,2)
|
Hunters
: 1000
|
|
Control Two link(UNIT_BATTERING_RAM,2)
|
Artisans
: 1000
|
|
Control Two link(UNIT_AKKADIAN_ARCHER,2)
|
Hunters
: 1000
|
|
Control Two link(UNIT_AFRICAN_ELEPHANT,2)
|
Champions
: 1000
|
|
Control Two link(UNIT_LIGHT_CHARIOT,2)
|
Landowners
: 1000
|
|
Control Two link(UNIT_HOPLITE,2)
|
Statesmen
: 1000
|
|
Control Two link(UNIT_PALTON_CAVALRY,2)
|
Riders
: 1000
|
|
Control Two link(UNIT_HASTATUS,2)
|
Champions
: 1000
|
|
Add Four Courtiers
|
Patrons
: 1000
|
|
Field Eight link(CONCEPT_GENERAL,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Maintain Eight link(CONCEPT_GOVERNOR,2)
|
Statesmen
: 1000
Patrons
: 1000
|
|
Reveal 60% of the Map
|
Traders
: 1000
Hunters
: 1000
|
|
Complete Four link(CONCEPT_CARAVAN_MISSION,2)
|
Traders
: 1000
|
|
Send Four link(CONCEPT_LUXURY) to Foreign Nations
|
Traders
: 1000
|
|
Send Six link(CONCEPT_LUXURY) to Families
|
Traders
: 1000
|
|
Control Eight link(CONCEPT_LUXURY)
|
Traders
: 1000
|
|
Send link(RESOURCE_DYE) and link(RESOURCE_PEARL) to a Tribe
|
Traders
: 1000
|
|
Send link(RESOURCE_HONEY), link(RESOURCE_INCENSE), link(RESOURCE_LAVENDER), link(RESOURCE_OLIVE), and link(RESOURCE_WINE) to other Nations
|
Traders
: 1000
|
|
Recapture Two Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Capture Two Foreign Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control 30 link(CONCEPT_POPULATION)
|
Landowners
: 1000
|
|
Control Four link(IMPROVEMENT_BATHS_1)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_THEATER_2,2)
|
Patrons
: 1000
|
|
Control Four link(IMPROVEMENT_MARKET_1,2)
|
Traders
: 1000
|
|
Control Four link(IMPROVEMENT_LIBRARY_1,2)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_COURTHOUSE_1,2)
|
Statesmen
: 1000
|
|
Control Four link(IMPROVEMENT_GARRISON_2,2)
|
Statesmen
: 1000
|
|
Control Eight link(IMPROVEMENTCLASS_SHRINE,2)
|
Clerics
: 1000
|
|
Control Four link(IMPROVEMENTCLASS_TEMPLE,2)
|
Clerics
: 1000
|
|
Control 20 link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2)
|
Patrons
: 1000
Statesmen
: 1000
Traders
: 1000
Sages
: 1000
Artisans
: 1000
|
|
Control 50 link(TERRAIN_URBAN) Tiles
|
Patrons
: 1000
Statesmen
: 1000
Artisans
: 1000
|
|
Capture Three Cities
| |
|
Clear Three Tribal Sites
| |
|
Control Six link(IMPROVEMENT_TEMPLE_ZOROASTRIANISM,2)
| |
|
Control Six link(IMPROVEMENT_TEMPLE_JUDAISM,2)
| |
|
Kill 10 Enemy Nation Units
| |
|
Control link(IMPROVEMENT_COLOSSUS)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_ZOROASTRIANISM)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_JUDAISM)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_CHRISTIANITY)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_MANICHAEISM)
| |
|
Have an link(COUNCIL_AMBASSADOR), link(COUNCIL_CHANCELLOR) and link(COUNCIL_SPYMASTER) of your link(CONCEPT_STATE_RELIGION)
| |
|
Kill the link(TRAIT_RIGHTFUL_HEIR)
| |
|
Control the link(CONCEPT_HOLY_CITY) of your link(CONCEPT_STATE_RELIGION)
| |
|
Control Four link(CONCEPT_AGENT_NETWORK,2)
|
Statesmen
: 1000
Landowners
: 1000
|
|
6
|
Enact link(LAW_ICONOGRAPHY)
|
Patrons
: 900
|
|
Enact link(LAW_CALLIGRAPHY)
|
Artisans
: 900
|
|
Enact link(LAW_PILGRIMAGE)
|
Hunters
: 900
|
|
Enact link(LAW_HOLY_WAR)
|
Clerics
: 900
|
|
Enact link(LAW_GUILDS)
|
Traders
: 900
|
|
Enact link(LAW_ELITES)
|
Statesmen
: 900
|
|
Enact link(LAW_AUTARKY)
|
Riders
: 900
|
|
Enact link(LAW_TRADE_LEAGUE)
|
Traders
: 900
|
|
Enact link(LAW_COIN_DEBASEMENT)
|
Landowners
: 900
|
|
Enact link(LAW_MONETARY_REFORM)
|
Traders
: 900
|
|
Enact Eight Laws
|
Statesmen
: 1000
|
|
Establish Enlightenment
|
Landowners
: 1000
Clerics
: 1000
|
|
Establish Redemption
|
Traders
: 1000
Clerics
: 1000
|
|
Control 10 Cities
|
Statesmen
: 1000
|
|
Control Nine Connected Cities
|
Statesmen
: 1000
Traders
: 1000
|
|
+50 link(YIELD_FOOD,1), link(YIELD_IRON,1), link(YIELD_WOOD,1), and link(YIELD_STONE,1) / Turn
|
Landowners
: 1000
Traders
: 1000
|
|
Stockpile 5,000 link(YIELD_MONEY,1)
|
Traders
: 1000
|
|
Control Four link(IMPROVEMENT_HARBOR,2)
|
Artisans
: 1000
|
|
Repair Eight Improvements
|
Landowners
: 1000
|
|
Build link(IMPROVEMENT_MAUSOLEUM)
|
Patrons
: 1000
Statesmen
: 1000
|
|
Build link(IMPROVEMENT_ACROPOLIS)
|
Clerics
: 1000
Statesmen
: 1000
|
|
Build link(IMPROVEMENT_COLOSSUS)
|
Champions
: 1000
Artisans
: 1000
|
|
Build link(IMPROVEMENT_MUSAEUM)
|
Patrons
: 1000
Sages
: 1000
|
|
Build link(IMPROVEMENT_CIRCUS_MAXIMUS)
|
Riders
: 1000
|
|
Build link(IMPROVEMENT_PANTHEON)
|
Patrons
: 1000
Clerics
: 1000
|
|
Build link(IMPROVEMENT_HAGIA_SOPHIA)
|
Patrons
: 1000
Clerics
: 1000
|
|
Build link(IMPROVEMENT_VIA_RECTA_SOUK)
|
Patrons
: 1000
Landowners
: 1000
|
|
Control Three link(CULTURE_LEGENDARY) Cities
|
Patrons
: 1000
|
|
Control Two Wonders (One Strong)
|
Patrons
: 1000
|
|
Control Two link(SPECIALIST_MONK_3,2)
|
Patrons
: 1000
Clerics
: 1000
|
|
Control Two link(SPECIALIST_DOCTOR_3,2)
|
Landowners
: 1000
Sages
: 1000
|
|
Control Two link(SPECIALIST_PRIEST_3,2)
|
Landowners
: 1000
Clerics
: 1000
|
|
Control Two link(SPECIALIST_SHOPKEEPER_3,2)
|
Traders
: 1000
|
|
Control Two link(SPECIALIST_PHILOSOPHER_3,2)
|
Sages
: 1000
|
|
Control 20 link(CONCEPT_SPECIALIST,2)
|
Artisans
: 1000
Landowners
: 1000
|
|
Control Five Elder link(CONCEPT_SPECIALIST,2)
|
Artisans
: 1000
Landowners
: 1000
|
|
Control Six link(PROJECT_TOWERS)
|
Artisans
: 1000
Champions
: 1000
|
|
Complete Six link(PROJECT_CONVOY,2)
|
Traders
: 1000
|
|
Make link(DIPLOMACY_PEACE) with Three Tribes or Nations
|
Statesmen
: 1000
|
|
link(CONCEPT_SPREAD_RELIGION,1) link(CONCEPT_RELIGION) (x8)
|
Clerics
: 1000
|
|
Discover Eight Technologies
|
Sages
: 1000
|
|
Discover link(TECH_SCHOLARSHIP) and link(TECH_VAULTING)
|
Sages
: 1000
Artisans
: 1000
|
|
Discover link(TECH_ARCHITECTURE) and link(TECH_JURISPRUDENCE)
|
Statesmen
: 1000
Patrons
: 1000
|
|
Kill 15 Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Kill 10 Military Units with Leader as link(CONCEPT_GENERAL)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Two Max Level Units (link(UNITTRAIT_MELEE) and link(UNITTRAIT_RANGED))
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Five link(UNIT_LONGBOWMAN,2) or link(UNIT_CROSSBOWMAN,2)
|
Hunters
: 1000
|
|
Control Five link(UNIT_POLYBOLOS,2) or link(UNIT_CATAPHRACT,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Five link(UNIT_SWORDSMAN,2) or link(UNIT_PIKEMAN,2)
|
Champions
: 1000
|
|
Control Two link(UNIT_SIEGE_TOWER,2)
|
Artisans
: 1000
|
|
Control Two link(UNIT_CIMMERIAN_ARCHER,2)
|
Hunters
: 1000
|
|
Control Two link(UNIT_TURRETED_ELEPHANT,2)
|
Champions
: 1000
|
|
Control Two link(UNIT_KUSHITE_CAVALRY,2)
|
Landowners
: 1000
|
|
Control Two link(UNIT_PHALANGITE,2)
|
Statesmen
: 1000
|
|
Control Two link(UNIT_CATAPHRACT_ARCHER,2)
|
Riders
: 1000
|
|
Control Two link(UNIT_LEGIONARY,2)
|
Champions
: 1000
|
|
Add Four Courtiers
|
Patrons
: 1000
|
|
Field Eight link(CONCEPT_GENERAL,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Maintain Eight link(CONCEPT_GOVERNOR,2)
|
Statesmen
: 1000
Patrons
: 1000
|
|
Reveal 60% of the Map
|
Traders
: 1000
Hunters
: 1000
|
|
Send Six link(CONCEPT_LUXURY) to Families
|
Traders
: 1000
|
|
Control Eight link(CONCEPT_LUXURY)
|
Traders
: 1000
|
|
Send link(RESOURCE_HONEY), link(RESOURCE_INCENSE), link(RESOURCE_LAVENDER), link(RESOURCE_OLIVE), and link(RESOURCE_WINE) to other Nations
|
Traders
: 1000
|
|
Recapture Two Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Capture a Foreign link(CONCEPT_CAPITAL)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control 100 link(CONCEPT_POPULATION)
|
Landowners
: 1000
|
|
Control Four link(IMPROVEMENT_BATHS_2)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_THEATER_3,2)
|
Patrons
: 1000
|
|
Control Four link(IMPROVEMENT_MARKET_2,2)
|
Traders
: 1000
|
|
Control Four link(IMPROVEMENT_LIBRARY_2,2)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_COURTHOUSE_2,2)
|
Statesmen
: 1000
|
|
Control Four link(IMPROVEMENT_GARRISON_3,2)
|
Statesmen
: 1000
|
|
Control Four link(IMPROVEMENTCLASS_TEMPLE,2)
|
Clerics
: 1000
|
|
Control 50 link(TERRAIN_URBAN) Tiles
|
Patrons
: 1000
Statesmen
: 1000
Artisans
: 1000
|
|
Control 50 link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2)
|
Patrons
: 1000
Statesmen
: 1000
Artisans
: 1000
|
|
Capture Three Cities
| |
|
Clear Three Tribal Sites
| |
|
Control Six link(IMPROVEMENT_TEMPLE_ZOROASTRIANISM,2)
| |
|
Control Six link(IMPROVEMENT_TEMPLE_JUDAISM,2)
| |
|
Control Three link(IMPROVEMENT_CATHEDRAL_CHRISTIANITY,2)
| |
|
Control Three link(IMPROVEMENT_CATHEDRAL_MANICHAEISM,2)
| |
|
Control link(IMPROVEMENT_COLOSSUS)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_ZOROASTRIANISM)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_JUDAISM)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_CHRISTIANITY)
| |
|
Control link(IMPROVEMENT_HOLY_SITE_MANICHAEISM)
| |
|
Have an link(COUNCIL_AMBASSADOR), link(COUNCIL_CHANCELLOR) and link(COUNCIL_SPYMASTER) of your link(CONCEPT_STATE_RELIGION)
| |
|
Kill the link(TRAIT_RIGHTFUL_HEIR)
| |
|
Control Four link(CONCEPT_AGENT_NETWORK,2)
|
Statesmen
: 1000
Landowners
: 1000
|
|
Control Six link(CONCEPT_AGENT,2)
|
Statesmen
: 1000
Landowners
: 1000
|
|
7
|
Enact link(LAW_ICONOGRAPHY)
|
Patrons
: 900
|
|
Enact link(LAW_CALLIGRAPHY)
|
Artisans
: 900
|
|
Enact link(LAW_PILGRIMAGE)
|
Hunters
: 900
|
|
Enact link(LAW_HOLY_WAR)
|
Clerics
: 900
|
|
Enact link(LAW_AUTARKY)
|
Riders
: 900
|
|
Enact link(LAW_TRADE_LEAGUE)
|
Traders
: 900
|
|
Enact link(LAW_COIN_DEBASEMENT)
|
Landowners
: 900
|
|
Enact link(LAW_MONETARY_REFORM)
|
Traders
: 900
|
|
Enact Eight Laws
|
Statesmen
: 1000
|
|
Control 10 Cities
|
Statesmen
: 1000
|
|
Control Nine Connected Cities
|
Statesmen
: 1000
Traders
: 1000
|
|
+50 link(YIELD_FOOD,1), link(YIELD_IRON,1), link(YIELD_WOOD,1), and link(YIELD_STONE,1) / Turn
|
Landowners
: 1000
Traders
: 1000
|
|
Stockpile 10,000 link(YIELD_MONEY,1)
|
Traders
: 1000
|
|
Control Four link(IMPROVEMENT_HARBOR,2)
|
Artisans
: 1000
|
|
Repair Eight Improvements
|
Landowners
: 1000
|
|
Build link(IMPROVEMENT_CIRCUS_MAXIMUS)
|
Riders
: 1000
|
|
Build link(IMPROVEMENT_PANTHEON)
|
Patrons
: 1000
Clerics
: 1000
|
|
Build link(IMPROVEMENT_HAGIA_SOPHIA)
|
Patrons
: 1000
Clerics
: 1000
|
|
Build link(IMPROVEMENT_VIA_RECTA_SOUK)
|
Patrons
: 1000
Landowners
: 1000
|
|
Control Three link(CULTURE_LEGENDARY) Cities
|
Patrons
: 1000
|
|
Control Two Wonders (One Strong)
|
Patrons
: 1000
|
|
Control Two link(SPECIALIST_PRIEST_3,2)
|
Landowners
: 1000
Clerics
: 1000
|
|
Control Two link(SPECIALIST_SHOPKEEPER_3,2)
|
Traders
: 1000
|
|
Control Two link(SPECIALIST_PHILOSOPHER_3,2)
|
Sages
: 1000
|
|
Control Five Elder link(CONCEPT_SPECIALIST,2)
|
Artisans
: 1000
Landowners
: 1000
|
|
Control Six link(PROJECT_TOWERS)
|
Artisans
: 1000
Champions
: 1000
|
|
Control link(PROJECT_TREASURY_4), link(PROJECT_FORUM_4), and link(PROJECT_ARCHIVE_4)
|
Artisans
: 1000
Patrons
: 1000
Statesmen
: 1000
|
|
Make link(DIPLOMACY_PEACE) with Three Tribes or Nations
|
Statesmen
: 1000
|
|
Discover link(TECH_SCHOLARSHIP) and link(TECH_VAULTING)
|
Sages
: 1000
Artisans
: 1000
|
|
Discover link(TECH_ARCHITECTURE) and link(TECH_JURISPRUDENCE)
|
Statesmen
: 1000
Patrons
: 1000
|
|
Discover link(TECH_DOCTRINE) and link(TECH_FISCAL_POLICY)
|
Traders
: 1000
|
|
Discover link(TECH_PORTCULLIS) and link(TECH_CHAIN_DRIVE)
|
Landowners
: 1000
|
|
Discover link(TECH_WINDLASS) and link(TECH_LATEEN_SAIL)
|
Traders
: 1000
Hunters
: 1000
|
|
Kill 20 Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Kill 10 Military Units with Leader as link(CONCEPT_GENERAL)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Five link(UNIT_POLYBOLOS,2) or link(UNIT_CATAPHRACT,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Five link(UNIT_SWORDSMAN,2) or link(UNIT_PIKEMAN,2)
|
Champions
: 1000
|
|
Control Two link(UNIT_SIEGE_TOWER,2)
|
Artisans
: 1000
|
|
Control Two link(UNIT_CIMMERIAN_ARCHER,2)
|
Hunters
: 1000
|
|
Control Two link(UNIT_TURRETED_ELEPHANT,2)
|
Champions
: 1000
|
|
Control Two link(UNIT_KUSHITE_CAVALRY,2)
|
Landowners
: 1000
|
|
Control Two link(UNIT_PHALANGITE,2)
|
Statesmen
: 1000
|
|
Control Two link(UNIT_CATAPHRACT_ARCHER,2)
|
Riders
: 1000
|
|
Control Two link(UNIT_LEGIONARY,2)
|
Champions
: 1000
|
|
Add Four Courtiers
|
Patrons
: 1000
|
|
Maintain Eight link(CONCEPT_GOVERNOR,2)
|
Statesmen
: 1000
Patrons
: 1000
|
|
Reveal 80% of the Map
|
Traders
: 1000
Hunters
: 1000
|
|
Control Eight link(CONCEPT_LUXURY)
|
Traders
: 1000
|
|
Recapture Three Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Capture a Foreign link(CONCEPT_CAPITAL)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control 100 link(CONCEPT_POPULATION)
|
Landowners
: 1000
|
|
Control Four link(IMPROVEMENT_BATHS_2)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_THEATER_3,2)
|
Patrons
: 1000
|
|
Control Four link(IMPROVEMENT_MARKET_2,2)
|
Traders
: 1000
|
|
Control Four link(IMPROVEMENT_LIBRARY_2,2)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_COURTHOUSE_2,2)
|
Statesmen
: 1000
|
|
Control Four link(IMPROVEMENT_GARRISON_3,2)
|
Statesmen
: 1000
|
|
Control Three link(IMPROVEMENTCLASS_CATHEDRAL,2)
|
Clerics
: 1000
|
|
Control 50 link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2)
|
Patrons
: 1000
Statesmen
: 1000
Artisans
: 1000
|
|
Control 100 link(TERRAIN_URBAN) Tiles
|
Patrons
: 1000
Statesmen
: 1000
Artisans
: 1000
|
|
Capture Four Cities
| |
|
Control Six link(IMPROVEMENT_TEMPLE_ZOROASTRIANISM,2)
| |
|
Control Six link(IMPROVEMENT_TEMPLE_JUDAISM,2)
| |
|
Control Three link(IMPROVEMENT_CATHEDRAL_CHRISTIANITY,2)
| |
|
Control Three link(IMPROVEMENT_CATHEDRAL_MANICHAEISM,2)
| |
|
Control Six link(CONCEPT_AGENT,2)
|
Statesmen
: 1000
Landowners
: 1000
|
|
8
|
Control 10 Cities
|
Statesmen
: 1000
|
|
Control Nine Connected Cities
|
Statesmen
: 1000
Traders
: 1000
|
|
+100 link(YIELD_FOOD,1), link(YIELD_IRON,1), link(YIELD_STONE,1), and link(YIELD_WOOD,1) / Turn
|
Landowners
: 1000
Traders
: 1000
|
|
Stockpile 10,000 link(YIELD_MONEY,1)
|
Traders
: 1000
|
|
Control Eight link(IMPROVEMENT_TOWN,2)
|
Landowners
: 1000
Traders
: 1000
|
|
Control Four Wonders (One Legendary)
|
Patrons
: 1000
|
|
Control 10 Elder link(CONCEPT_SPECIALIST,2)
|
Artisans
: 1000
Landowners
: 1000
|
|
Control link(PROJECT_TREASURY_4), link(PROJECT_FORUM_4), and link(PROJECT_ARCHIVE_4)
|
Artisans
: 1000
Patrons
: 1000
Statesmen
: 1000
|
|
Discover link(TECH_DOCTRINE) and link(TECH_FISCAL_POLICY)
|
Traders
: 1000
|
|
Discover link(TECH_PORTCULLIS) and link(TECH_CHAIN_DRIVE)
|
Landowners
: 1000
|
|
Discover link(TECH_WINDLASS) and link(TECH_LATEEN_SAIL)
|
Traders
: 1000
Hunters
: 1000
|
|
Discover link(TECH_COHORTS) and link(TECH_MARTIAL_CODE)
|
Champions
: 1000
Clerics
: 1000
|
|
Discover link(TECH_BODKIN_ARROW) and link(TECH_BALLISTICS)
|
Hunters
: 1000
|
|
Discover link(TECH_BARDING) and link(TECH_INFANTRY_SQUARE)
|
Riders
: 1000
|
|
Kill 20 Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Kill 10 Military Units with Leader as link(CONCEPT_GENERAL)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control 20 Military Units (Five link(UNIT_CATAPHRACT,2))
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Reveal 80% of the Map
|
Traders
: 1000
Hunters
: 1000
|
|
Recapture Three Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Capture Five Foreign Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Four link(IMPROVEMENT_BATHS_3)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_MARKET_3,2)
|
Traders
: 1000
|
|
Control Four link(IMPROVEMENT_LIBRARY_3,2)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_COURTHOUSE_3,2)
|
Statesmen
: 1000
|
|
Build an link(IMPROVEMENT_THEATER_3), link(IMPROVEMENT_BATHS_3), and a link(IMPROVEMENT_MARKET_3)
|
Patrons
: 1000
Artisans
: 1000
Traders
: 1000
|
|
Build a link(IMPROVEMENT_LIBRARY_3), link(IMPROVEMENT_COURTHOUSE_3), and a link(IMPROVEMENT_GARRISON_3)
|
Statesmen
: 1000
Sages
: 1000
Patrons
: 1000
|
|
Control Three link(IMPROVEMENTCLASS_CATHEDRAL,2)
|
Clerics
: 1000
|
|
Control 100 link(TERRAIN_URBAN) Tiles
|
Patrons
: 1000
Statesmen
: 1000
Artisans
: 1000
|
|
Capture Four Cities
| |
|
Control Six link(IMPROVEMENT_TEMPLE_ZOROASTRIANISM,2)
| |
|
Control Six link(IMPROVEMENT_TEMPLE_JUDAISM,2)
| |
|
Control Three link(IMPROVEMENT_CATHEDRAL_CHRISTIANITY,2)
| |
|
Control Three link(IMPROVEMENT_CATHEDRAL_MANICHAEISM,2)
| |
|
Control Six link(CONCEPT_AGENT,2)
|
Statesmen
: 1000
Landowners
: 1000
|
|
9
|
+100 link(YIELD_FOOD,1), link(YIELD_IRON,1), link(YIELD_STONE,1), and link(YIELD_WOOD,1) / Turn
|
Landowners
: 1000
Traders
: 1000
|
|
Control Eight link(IMPROVEMENT_TOWN,2)
|
Landowners
: 1000
Traders
: 1000
|
|
Control Four Wonders (One Legendary)
|
Patrons
: 1000
|
|
Control 10 Elder link(CONCEPT_SPECIALIST,2)
|
Artisans
: 1000
Landowners
: 1000
|
|
Discover link(TECH_COHORTS) and link(TECH_MARTIAL_CODE)
|
Champions
: 1000
Clerics
: 1000
|
|
Discover link(TECH_BODKIN_ARROW) and link(TECH_BALLISTICS)
|
Hunters
: 1000
|
|
Discover link(TECH_BARDING) and link(TECH_INFANTRY_SQUARE)
|
Riders
: 1000
|
|
Control 20 Military Units (Five link(UNIT_CATAPHRACT,2))
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Capture Five Foreign Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
|
|
Control Four link(IMPROVEMENT_BATHS_3)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_MARKET_3,2)
|
Traders
: 1000
|
|
Control Four link(IMPROVEMENT_LIBRARY_3,2)
|
Sages
: 1000
|
|
Control Four link(IMPROVEMENT_COURTHOUSE_3,2)
|
Statesmen
: 1000
|
|
Build an link(IMPROVEMENT_THEATER_3), link(IMPROVEMENT_BATHS_3), and a link(IMPROVEMENT_MARKET_3)
|
Patrons
: 1000
Artisans
: 1000
Traders
: 1000
|
|
Build a link(IMPROVEMENT_LIBRARY_3), link(IMPROVEMENT_COURTHOUSE_3), and a link(IMPROVEMENT_GARRISON_3)
|
Statesmen
: 1000
Sages
: 1000
Patrons
: 1000
|
|
Control 100 link(TERRAIN_URBAN) Tiles
|
Patrons
: 1000
Statesmen
: 1000
Artisans
: 1000
|
|
Control Three link(IMPROVEMENT_CATHEDRAL_CHRISTIANITY,2)
| |
|
Control Three link(IMPROVEMENT_CATHEDRAL_MANICHAEISM,2)
| |
|
10
|
All link(CONCEPT_FAMILY,2) link(OPINIONFAMILY_FRIENDLY), Enact All Laws
|
Clerics
: 1000
Sages
: 1000
|
|
Control Six link(CULTURE_LEGENDARY) Cities
|
Patrons
: 1000
|
|
Control Seven Wonders
|
Patrons
: 1000
Artisans
: 1000
|
|
Make link(DIPLOMACY_PEACE) with All Tribes and Nations
|
Statesmen
: 1000
|
|
Control Six link(IMPROVEMENTCLASS_CATHEDRAL,2) and Two link(IMPROVEMENTCLASS_HOLY_SITE,2)
|
Clerics
: 1000
|
|
Gain the link(CONCEPT_COGNOMEN) link(COGNOMEN_GREAT)
| |
|
Control All Four link(CONCEPT_HOLY_CITY,2)
| |
|
Destroy the Rival Nation
| |