|
Enact link(LAW_EXPLORATION)
|
Hunters
: 900
| 1 | 2 | 1 |
|
Enact link(LAW_FREEDOM)
|
Hunters
: 900
| 1 | 2 | 1 |
|
Enact link(LAW_PILGRIMAGE)
|
Hunters
: 900
| 6 | 7 | 1 |
|
Establish Gnosticism
|
Hunters
: 1000
Clerics
: 1000
| 4 | 5 | 2 |
|
Stockpile 2,000 link(YIELD_TRAINING,1)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 2 | 4 | 6 |
|
Control Six link(IMPROVEMENT_CAMP,2)
|
Hunters
: 1000
| 1 | 2 | 7 |
|
Control Six link(IMPROVEMENT_NETS,2)
|
Hunters
: 1000
| 3 | 4 | 7 |
|
Control Six link(IMPROVEMENT_BARRACKS,2) or link(IMPROVEMENT_RANGE,2)
|
Champions
: 1000
Hunters
: 1000
| 2 | 4 | 8 |
|
Control Two link(SPECIALIST_OFFICER_3,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 3 | 5 | 12 |
|
Clear Three Tribal Sites
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 1 | 2 | 14 |
|
Clear Six Tribal Sites
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 3 | 4 | 14 |
|
Discover link(TECH_WINDLASS) and link(TECH_LATEEN_SAIL)
|
Traders
: 1000
Hunters
: 1000
| 7 | 8 | 16 |
|
Discover link(TECH_BODKIN_ARROW) and link(TECH_BALLISTICS)
|
Hunters
: 1000
| 8 | 9 | 16 |
|
Kill Five Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 1 | 2 | 17 |
|
Kill 10 Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 3 | 4 | 17 |
|
Kill 15 Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 5 | 6 | 17 |
|
Kill 20 Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 7 | 8 | 17 |
|
Kill Five Military Units with Leader as link(CONCEPT_GENERAL)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 3 | 5 | 17 |
|
Kill 10 Military Units with Leader as link(CONCEPT_GENERAL)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 6 | 8 | 17 |
|
Promote Units Five Times
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 1 | 2 | 18 |
|
Promote Units 10 Times
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 3 | 4 | 18 |
|
Control Two Max Level Units (link(UNITTRAIT_MELEE) and link(UNITTRAIT_RANGED))
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 5 | 6 | 18 |
|
Control Five Military Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 1 | 1 | 19 |
|
Control Five link(UNITTRAIT_RANGED) Units
|
Hunters
: 1000
| 2 | 3 | 19 |
|
Control Two link(UNITTRAIT_RANGED) and Two link(UNITTRAIT_MOUNTED) Units
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 2 | 4 | 19 |
|
Control Five link(UNIT_LONGBOWMAN,2) or link(UNIT_CROSSBOWMAN,2)
|
Hunters
: 1000
| 5 | 6 | 19 |
|
Control Five link(UNIT_POLYBOLOS,2) or link(UNIT_CATAPHRACT,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 6 | 7 | 19 |
|
Control 20 Military Units (Five link(UNIT_CATAPHRACT,2))
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 8 | 9 | 19 |
|
Control Two link(UNIT_AKKADIAN_ARCHER,2)
|
Hunters
: 1000
| 4 | 5 | 20 |
|
Control Two link(UNIT_CIMMERIAN_ARCHER,2)
|
Hunters
: 1000
| 6 | 7 | 20 |
|
Field Four link(CONCEPT_GENERAL,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 2 | 3 | 21 |
|
Field Eight link(CONCEPT_GENERAL,2)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 4 | 6 | 21 |
|
Reveal 40% of the Map
|
Traders
: 1000
Hunters
: 1000
| 3 | 4 | 22 |
|
Reveal 60% of the Map
|
Traders
: 1000
Hunters
: 1000
| 5 | 6 | 22 |
|
Reveal 80% of the Map
|
Traders
: 1000
Hunters
: 1000
| 7 | 8 | 22 |
|
Recapture One City
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 3 | 4 | 25 |
|
Recapture Two Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 5 | 6 | 25 |
|
Recapture Three Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 7 | 8 | 25 |
|
Capture Two Foreign Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 4 | 5 | 25 |
|
Capture a Foreign link(CONCEPT_CAPITAL)
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 6 | 7 | 25 |
|
Capture Five Foreign Cities
|
Champions
: 1000
Riders
: 1000
Hunters
: 1000
| 8 | 9 | 25 |