Family Class / Artisans

Family


Effect City


Ambitions


Name Family Class: weight Min Tier Max Tier Ambition Class
Enact link(LAW_EPICS) Artisans : 900 1 2 1
Enact link(LAW_CALLIGRAPHY) Artisans : 900 6 7 1
Establish Mythology Artisans : 1000 Clerics : 1000 3 4 2
Produce 400 link(YIELD_WOOD,1) Artisans : 1000 1 2 5
Produce 800 link(YIELD_WOOD,1) Artisans : 1000 3 4 5
Control Six link(IMPROVEMENT_LUMBERMILL,2) Artisans : 1000 2 3 7
Control Four link(IMPROVEMENT_HARBOR,2) Artisans : 1000 5 7 8
Build link(IMPROVEMENT_ISHTAR_GATE) Patrons : 1000 Artisans : 1000 4 5 9
Build link(IMPROVEMENT_COLOSSUS) Champions : 1000 Artisans : 1000 5 6 9
Control Seven Wonders Patrons : 1000 Artisans : 1000 10 10 10
Control Three link(CONCEPT_SPECIALIST,2) Artisans : 1000 Landowners : 1000 1 2 12
Control 10 link(CONCEPT_SPECIALIST,2) Artisans : 1000 Landowners : 1000 3 4 12
Control 20 link(CONCEPT_SPECIALIST,2) Artisans : 1000 Landowners : 1000 5 6 12
Control Five Elder link(CONCEPT_SPECIALIST,2) Artisans : 1000 Landowners : 1000 6 7 12
Control 10 Elder link(CONCEPT_SPECIALIST,2) Artisans : 1000 Landowners : 1000 8 9 12
Control Six link(PROJECT_WALLS) Artisans : 1000 Champions : 1000 2 3 13
Control Six link(PROJECT_MOAT,2) Artisans : 1000 Champions : 1000 4 5 13
Control Six link(PROJECT_TOWERS) Artisans : 1000 Champions : 1000 6 7 13
Control link(PROJECT_TREASURY_4), link(PROJECT_FORUM_4), and link(PROJECT_ARCHIVE_4) Artisans : 1000 Patrons : 1000 Statesmen : 1000 7 8 13
Found a link(CONCEPT_WORLD_RELIGION) Patrons : 1000 Artisans : 1000 3 4 15
Discover link(TECH_SCHOLARSHIP) and link(TECH_VAULTING) Sages : 1000 Artisans : 1000 6 7 16
Control Three link(UNITTRAIT_SIEGE) Units Artisans : 1000 4 5 19
Control Two link(UNIT_BATTERING_RAM,2) Artisans : 1000 4 5 20
Control Two link(UNIT_SIEGE_TOWER,2) Artisans : 1000 6 7 20
Build an link(IMPROVEMENT_THEATER_3), link(IMPROVEMENT_BATHS_3), and a link(IMPROVEMENT_MARKET_3) Patrons : 1000 Artisans : 1000 Traders : 1000 8 9 27
Control Six link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2) Patrons : 1000 Statesmen : 1000 Traders : 1000 Sages : 1000 Artisans : 1000 2 3 29
Control 20 link(TERRAIN_URBAN) Tiles Patrons : 1000 Statesmen : 1000 Artisans : 1000 3 4 29
Control 20 link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2) Patrons : 1000 Statesmen : 1000 Traders : 1000 Sages : 1000 Artisans : 1000 4 5 29
Control 50 link(TERRAIN_URBAN) Tiles Patrons : 1000 Statesmen : 1000 Artisans : 1000 5 6 29
Control 50 link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2) Patrons : 1000 Statesmen : 1000 Artisans : 1000 6 7 29
Control 100 link(TERRAIN_URBAN) Tiles Patrons : 1000 Statesmen : 1000 Artisans : 1000 7 9 29