Family Class / Patrons

Family


Effect City


Ambitions


Name Family Class: weight Min Tier Max Tier Ambition Class
Enact link(LAW_VASSALAGE) Patrons : 900 1 2 1
Enact link(LAW_SERFDOM) Patrons : 900 2 3 1
Enact link(LAW_POLYTHEISM) Patrons : 900 3 4 1
Enact link(LAW_ICONOGRAPHY) Patrons : 900 6 7 1
Establish Veneration Patrons : 1000 Clerics : 1000 3 4 2
Produce 400 link(YIELD_STONE,1) Patrons : 1000 1 2 5
Produce 800 link(YIELD_STONE,1) Patrons : 1000 3 4 5
Control Six link(IMPROVEMENT_QUARRY,2) Patrons : 1000 1 2 7
Control Six link(IMPROVEMENT_GROVE,2) Landowners : 1000 Patrons : 1000 3 4 7
Build link(IMPROVEMENT_NECROPOLIS) Clerics : 1000 Patrons : 1000 4 5 9
Build link(IMPROVEMENT_ISHTAR_GATE) Patrons : 1000 Artisans : 1000 4 5 9
Build link(IMPROVEMENT_MAUSOLEUM) Patrons : 1000 Statesmen : 1000 5 6 9
Build link(IMPROVEMENT_MUSAEUM) Patrons : 1000 Sages : 1000 5 6 9
Build link(IMPROVEMENT_PANTHEON) Patrons : 1000 Clerics : 1000 6 7 9
Build link(IMPROVEMENT_HAGIA_SOPHIA) Patrons : 1000 Clerics : 1000 6 7 9
Build link(IMPROVEMENT_VIA_RECTA_SOUK) Patrons : 1000 Landowners : 1000 6 7 9
Control Five link(CULTURE_DEVELOPING) Cities Patrons : 1000 2 3 10
Control Four link(CULTURE_STRONG) Cities Patrons : 1000 4 5 10
Control Three link(CULTURE_LEGENDARY) Cities Patrons : 1000 6 7 10
Control Six link(CULTURE_LEGENDARY) Cities Patrons : 1000 10 10 10
Control Two Wonders (One Strong) Patrons : 1000 5 7 10
Control Four Wonders (One Legendary) Patrons : 1000 8 9 10
Control Seven Wonders Patrons : 1000 Artisans : 1000 10 10 10
Control Four link(SPECIALIST_STONECUTTER) Specialists Patrons : 1000 3 4 11
Control Two link(SPECIALIST_POET_3,2) Patrons : 1000 3 5 12
Control Two link(SPECIALIST_MONK_3,2) Patrons : 1000 Clerics : 1000 4 6 12
Control link(PROJECT_TREASURY_4), link(PROJECT_FORUM_4), and link(PROJECT_ARCHIVE_4) Artisans : 1000 Patrons : 1000 Statesmen : 1000 7 8 13
Found a link(CONCEPT_WORLD_RELIGION) Patrons : 1000 Artisans : 1000 3 4 15
Discover link(TECH_ARCHITECTURE) and link(TECH_JURISPRUDENCE) Statesmen : 1000 Patrons : 1000 6 7 16
Add Two Courtiers Patrons : 1000 2 4 21
Add Four Courtiers Patrons : 1000 5 7 21
Maintain Four link(CONCEPT_GOVERNOR,2) Statesmen : 1000 Patrons : 1000 3 4 21
Maintain Eight link(CONCEPT_GOVERNOR,2) Statesmen : 1000 Patrons : 1000 5 7 21
Control Four link(IMPROVEMENT_THEATER_1,2) Patrons : 1000 2 3 27
Control Four link(IMPROVEMENT_THEATER_2,2) Patrons : 1000 4 5 27
Control Four link(IMPROVEMENT_THEATER_3,2) Patrons : 1000 6 7 27
Build an link(IMPROVEMENT_THEATER_3), link(IMPROVEMENT_BATHS_3), and a link(IMPROVEMENT_MARKET_3) Patrons : 1000 Artisans : 1000 Traders : 1000 8 9 27
Build a link(IMPROVEMENT_LIBRARY_3), link(IMPROVEMENT_COURTHOUSE_3), and a link(IMPROVEMENT_GARRISON_3) Statesmen : 1000 Sages : 1000 Patrons : 1000 8 9 27
Control Six link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2) Patrons : 1000 Statesmen : 1000 Traders : 1000 Sages : 1000 Artisans : 1000 2 3 29
Control 20 link(TERRAIN_URBAN) Tiles Patrons : 1000 Statesmen : 1000 Artisans : 1000 3 4 29
Control 20 link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2) Patrons : 1000 Statesmen : 1000 Traders : 1000 Sages : 1000 Artisans : 1000 4 5 29
Control 50 link(TERRAIN_URBAN) Tiles Patrons : 1000 Statesmen : 1000 Artisans : 1000 5 6 29
Control 50 link(CONCEPT_URBAN) link(CONCEPT_IMPROVEMENT,2) Patrons : 1000 Statesmen : 1000 Artisans : 1000 6 7 29
Control 100 link(TERRAIN_URBAN) Tiles Patrons : 1000 Statesmen : 1000 Artisans : 1000 7 9 29